﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;

namespace ZhengMeiJiSettingUI.ModelEntity
{
    /// <summary>
    /// 生箔机
    /// </summary>
    public class Rawfoilmachine_Entity
    {
        public int Id { get; set; }

        /// <summary>
        /// 机器编号
        /// </summary>
        public int Deviceid { get; set; }
        public int Station { get; set; }
        public int PreStation { get; set; }
        public int BackStation { get; set; }
        public int Area { get; set; }
        public int Flow { get; set; }
        public int TaskType { get; set; }
        public string Remark { get; set; }
        public bool IsEnable { get; set; }

    }
}
